
GCExtracting Information from Texture Attributes
*
Satinder Chopra¹ and Kurt J. Marfurt²
Search and Discovery Article #41330 (2014).
Posted April 28, 2014
*Adapted from the Geophysical Corner column, prepared by the author, in AAPG Explorer, March, 2014.
Editor of Geophysical Corner is Satinder Chopra ([email protected]). Managing Editor of AAPG Explorer is Vern Stefanic.
¹Arcis Corp., Calgary, Canada ([email protected])
²University of Oklahoma, Norman, Oklahoma
There are a number of seismic
attributes
that are derived from
seismic
amplitudes to facilitate the interpretation of geologic structure, stratigraphy and rock/pore fluid properties.
1) The earliest attributes
were extracted by treating
seismic
amplitudes as analytic signals for aiding feature identification and interpretation. As the computation of these
attributes
is carried out at each sample of the
seismic
trace, they are referred to as instantaneous
attributes
.
2) This development was followed by attributes
that are derived by transforming
seismic
amplitudes into impedance or velocity. Also called
seismic
impedance inversion
attributes
, these
attributes
yield lithology or fluid information that can be calibrated with well logs.
3) A third class of attributes
quantifies the lateral changes in waveform using an ensemble of windowed traces in the inline and crossline directions. Such geometric
attributes
include dip, coherence and curvature, and are routinely used to accelerate and quantify the interpretation of faults, fractures and folds from 3-D
seismic
data.
4) While texture attributes
are less familiar to
seismic
interpreters,
seismic
texture forms the basis of
seismic
stratigraphy, giving rise to descriptions of "concordant," "blocky," "hummocky" and "chaotic" pictures.
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Quantitative texture analysis is one of the primary tools in remote sensing of forestry, agriculture and urban planning. The classic definition of texture defines a window, such as the human thumb, sampling subtle changes in elevation. Rubbing your thumb across nearby surfaces may give rise to textures you may describe as smooth, rough, silky, corrugated, wavy or chaotic. Most people can easily recognize pine, oak, maple, ash, mahogany, teak and many other woods from their grain, but may have difficulty explaining how they are able to distinguish them. For this reason, it is difficult to teach a computer to recognize such patterns. Most remote sensing and industrial applications use statistical measures of the gray-level co-occurrence matrix, or GLCM, which measures the repetition of a pattern from point-to-point. Thus a "brick pattern" in North America would have mortar every 12 inches horizontally and four inches vertically. GLCM In this article we search for lateral patterns in the Somewhat confusingly, the GLCM energy is a measure of the energy of the GLCM matrix and not of the We illustrate the application of these texture This main channel is seen to have a definite outline in blue on the While coherence shows the edges of the channel, it gives little indication of the heterogeneity or uniformity of the channel fill. Notice the clear definition of this channel on the three texture Unlike geometric |