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GCExtracting Information from Texture Attributes*

Satinder Chopra¹ and Kurt J. Marfurt²

Search and Discovery Article #41330 (2014).
Posted April 28, 2014

*Adapted from the Geophysical Corner column, prepared by the author, in AAPG Explorer, March, 2014.
Editor of Geophysical Corner is Satinder Chopra ([email protected]). Managing Editor of AAPG Explorer is Vern Stefanic.

¹Arcis Corp., Calgary, Canada ([email protected])
²University of Oklahoma, Norman, Oklahoma

General Statement

There are a number of Previous HitseismicNext Hit attributes that are derived from Previous HitseismicNext Hit amplitudes to facilitate the Previous HitinterpretationNext Hit of geologic structure, stratigraphy and rock/pore fluid properties.

1) The earliest attributes were extracted by treating Previous HitseismicNext Hit amplitudes as analytic signals for aiding feature identification and Previous HitinterpretationNext Hit. As the computation of these attributes is carried out at each sample of the Previous HitseismicNext Hit trace, they are referred to as instantaneous attributes.

2) This development was followed by attributes that are derived by transforming Previous HitseismicNext Hit amplitudes into impedance or velocity. Also called Previous HitseismicNext Hit impedance inversion attributes, these attributes yield lithology or fluid information that can be calibrated with well logs.

3) A third class of attributes quantifies the lateral changes in waveform using an ensemble of windowed traces in the inline and crossline directions. Such geometric attributes include dip, coherence and curvature, and are routinely used to accelerate and quantify the Previous HitinterpretationNext Hit of faults, fractures and folds from 3-D Previous HitseismicNext Hit Previous HitdataNext Hit.

4) While texture attributes are less familiar to Previous HitseismicNext Hit interpreters, Previous HitseismicNext Hit texture forms the basis of Previous HitseismicNext Hit stratigraphy, giving rise to descriptions of "concordant," "blocky," "hummocky" and "chaotic" pictures.

General statement

Figures

Method

Example

Conclusion

 

 

 

 

 

 

 

 

 

General statement

Figures

Method

Example

Conclusion

 

 

 

 

 

 

 

 

General statement

Figures

Method

Example

Conclusion

 

 

 

 

 

 

 

 

Figure Caption

Figure 1. Comparison of strat slices through (a) input Previous HitseismicNext Hit amplitude, (b) coherence, (c) GLCM energy, (d) GLCM entropy, and (e) GLCM homogeneity attributes. (f) A chair display with the vertical Previous HitseismicNext Hit amplitude correlated with a horizontal strat-slice through the most-positive curvature (long-wavelength) volume. The channel features are seen better defined on the texture attribute displays than the Previous HitseismicNext Hit display.

Method

Quantitative texture analysis is one of the primary tools in remote sensing of forestry, agriculture and urban planning. The classic definition of texture defines a window, such as the human thumb, sampling subtle changes in elevation. Rubbing your thumb across nearby surfaces may give rise to textures you may describe as smooth, rough, silky, corrugated, wavy or chaotic.

Most people can easily recognize pine, oak, maple, ash, mahogany, teak and many other woods from their grain, but may have difficulty explaining how they are able to distinguish them. For this reason, it is difficult to teach a computer to recognize such patterns. Most remote sensing and industrial applications use statistical measures of the gray-level co-occurrence matrix, or GLCM, which measures the repetition of a pattern from point-to-point. Thus a "brick pattern" in North America would have mortar every 12 inches horizontally and four inches vertically. GLCM Previous HitseismicNext Hit analysis might search for vertical patterns such as onlap, frequency and parallelism.

In this article we search for lateral patterns in the Previous HitseismicNext Hit Previous HitdataNext Hit along structural dip. We find three texture attributes to be the most useful in extracting lateral changes in reflectivity. They are:

  • GLCM energy.
  • GLCM entropy.
  • GLCM homogeneity.
  • Somewhat confusingly, the GLCM energy is a measure of the energy of the GLCM matrix and not of the Previous HitseismicNext Hit Previous HitdataNext Hit itself. For this reason, a checkerboard pattern, which has many adjacent red and black pixels, will have high GLCM energy, high homogeneity and low entropy. A smooth pattern will have high homogeneity, moderate energy and low entropy.

    Example

    We illustrate the application of these texture attributes and their usefulness on an area in south-central Alberta, Canada. In Figure 1a we see a strat slice through a Previous HitseismicNext Hit volume showing some Mannville channels. Not all these channels are incised, as the main channel on the left (blue arrow) is seen to have a signature somewhat different from the channel seen to the right and indicated with a green arrow. This is because of the greater measure of differential compaction noticed on the curvature strat slice (shown in Figure 1f), and described in a prior article (S&D Article #41006).

    This main channel is seen to have a definite outline in blue on the Previous HitseismicNext Hit display, and at the location of the pink arrow it merges with the vertical channel to the right (green arrow), which appears to have undergone lesser differential compaction. A thin vertical channel seen on the Previous HitseismicNext Hit amplitude display in Figure 1a (yellow arrow) is seen with a better definition on the coherence.

    While coherence shows the edges of the channel, it gives little indication of the heterogeneity or uniformity of the channel fill. Notice the clear definition of this channel on the three texture attributes shown in Figures 1c-e, especially the complete thin high entropy, low homogeneity north-south running channel seen in Figures 1d and e. We interpret a similar high entropy, low homogeneity feature in Figures 1d and e to be a point bar in the middle of the incised valley (green arrows). This internal architecture was not delineated by coherence.

    Conclusion

    Unlike geometric attributes, which are clearly linked to faults, folds and fractures, texture attributes are more difficult to interpret. In remote sensing of forestry and agriculture, calibration is obtained by control sites, with a human being visiting a given location and literally providing ground truth. In Previous HitseismicTop texture the ground truth is provided by well control, interpreter experience and an understanding of geologic processes.

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